Fiction writing
I came to the writing arts through fiction, specifically through speculative fiction. At a very impressionable age my parents gave me Adventures in Time and Space (Warning: External link), which was my moment of intellectual epiphany.
From then on I became a rabid fan of science fiction and fantasy, reading voraciously and writing at an equal rhythm. The pages that I wrote are fortunately lost for all time -- it is a common belief in fiction writing that you have to write one million words before you really know what you're doing -- but the passion remained.
Throughout my career in the computer industry (the US, Japan, and France, doing development, marketing, sales, and working on the customer side) I kept writing, annoying my family by disappearing after dinner and clacking away.
I was fortunate in 2004 to be accepted to the Clarion West Writers' Workshop (Warning: External link), where I learned enormous amounts about how to do much better what I had been doing. I also had the good fortune to meet Marc Laidlaw of Valve there, who set me on a course to start writing for games.
Bibliography
-
"Of Love and Mermaids", Tumbarumba.org anthology, 2009, ed. Ben Rosenbaum
- "Everything That Matters", Interzone #219, TTA Press, 2008, ed. Andy Cox
- "Fender's Bender," West Pier Gazzette and Other Stories, 2005, ed. Paul Brazier
- "The MCC Project", Cock-roach-suckers Anthology, 2004, ed. David Niall Wilson